martes, 13 de agosto de 2013

FORFEITS

  1. Many classroom games call for the payment of forfeits by the losers.The aim of a forfeit is to make  students feel rather foolish or to give them a problem to solve. I´ve used them in quizzes, spin-the-bottle and many other competitive games or simply for the sheer fun of executing an order. They could be classified according to the degree of difficulty into Innocent, Average and Diabolical:(We have over one hundred forfeits: too long to include them all here...)
  2. Demonstrate breakdancing/hip hop/ flamenco

    •  Clean the blackboard

      • Count backwards from 20 to 0

        • Say the alphabet backwards

          • Touch your toes

            • Tell a joke until s.o. laughs

              • Put some money on the table

                • Put your hands on your head

                  • Draw a car in your notebook

                    • Walk round my chair

                          1. Balance a pencil on your nose for fifteen seconds

                           

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